Alpha release.
Review already-split game voice files and prepare a delivery of manually approved takes.
Import a CSV script and WAV/MP3 files, match or assign takes, record pickup notes, and explicitly select and approve each take. Export approved audio unchanged in a ZIP with a manifest and pickup report. Save an audio-free JSON checkpoint and reselect originals when reopening.
Runs locally in a current desktop browser. No account, server, uploads or telemetry. Save your project before closing; there is no autosave.
Scope: not a recorder, audio editor, transcriber, session splitter, mastering tool or audio-quality validator. Playback depends on browser/OS support. Manual approval does not certify audio quality or script accuracy.
One-time purchase for use in your own and client commercial projects. Resale or redistribution of the tool is not permitted. No subscription or promise of perpetual updates.
New in alpha.3: add later audio without clearing selections, approvals, manual assignments or pickup notes. Conflicting filenames leave the current batch unchanged.
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